Presence (Phase 2)
Teleoperation in a real-time live performance
Online
2 hours
Shuttling between the real and virtual worlds with tiny robotic vehicles, Presence is a real-time adventure that offers the audience the chance to participate in a live performance via an online platform. Through an interdisciplinary combination of live performance, installation, game control programming and first-person game play, the work-in-progress piece examines the potential of telepresence techniques in online performance.Explore the potential of telepresence techniques in a real-time live performance
The performance offers two levels of participation: Drivers extend their physical presence by remotely operating robotic video vehicles to interact with the performers and objects on-site to unlock hidden plots and stories; and Observers, able to choose an overview or Drivers' viewpoint, to explore several unnamed locations, viewing them from unfamiliar perspectives.
Presence is presented as part of Freespace’s Future of Performance series.Cast
Creative and Production Team
Programmer | |
Producer | |
Mechatronics | |
Assistant Producer | |
Performers | |
Mechatronics Production Coordinator | |
Host for Observers | |
User Interface Design | |
3D Model Art | |
Broadcast System |
The Programme is part of “Creative Tomorrow” exclusively sponsored by The Hong Kong Jockey Club. Presented by Freespace Part of the research and development is supported by HKADC
Gallery
Artistic Statement
We came up with the idea for Presence during the peak of the pandemic. In October 2020, performance venues were still closed, and the whole performing arts industry was put on hold. With no places open for live performances, artists around the world started streaming their stage performances online. But something was missing.In a live theatre performance, the audience and the performers are co-present: they exist in the same time and space. Online streaming might get close to existing at the same time, but there isn’t the same sense of shared space. On the other hand, there is already an existing art form with a sense of spatial co-presence, in the genre of online computer games. Our research led us to explore how we could create this same sense of a shared remote space… but in the real world, with live performers.
At that time, Freespace introduced Rooftop Productions to Kenny Wong, a media artist working with mechatronics. Together, we began experimenting with robots and programming, to see what kind of ‘avatar’ we could create that would give a remote audience free and independent movement in a real space.
In March 2021, the first stage was launched. We had 14 internal test performances and presented an open seminar based on our research. These performances took place in a warehouse building, using the warehouse company’s wifi, with the audience operating remotely controlled cars over the internet using our custom-built platform. They could explore the space freely, and talk to a live performer via text-to-speech, asking questions or choosing what they wanted the performer to talk to them about.
Based on our test audience’s responses, we were keen to increase the flexibility and immediacy of the robot avatars. Technically, this meant finding a way to let them visit outdoor spaces and eventually other parts of the world away from wifi networks by using 5G, allowing them to speak directly rather than only type messages, and finding new ways to detect and interact with objects in the real world with RFID scanning. For the performances, this meant leaning more into the structures and dramaturgy of open world computer games, to find a form that fits this hybrid mode of interaction.
Since Presence began, three years have passed, and the pandemic is over. We can gather in real spaces again… so now, as artists, the challenge has been to find what is special and unique about this form, which cannot be done better in the theatre. In a time when computer games are starting to be taken seriously as an artistic medium, what can we learn from them about the potential futures of performance?About the Artists
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Ivor Houlker
Ivor Houlker is a multidisciplinary theatre artist, who works internationally as a director, actor, musician, and programmer. He specialises in hybrid forms involving technology, as well as physical theatre and site-specific performances. His work often involves live music, chorus, multimedia projection, sound installation, and audience interaction. Since 2014 his work has incorporated programming and developing original apps to support interactive work. Recent works also include original real-time online platforms and to enable new forms of live interaction. Ivor is a founder and artistic director of Rooftop Productions in Hong Kong.
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Michelle Li
Michelle Li Yuen Jing is the founder and co-artistic director of Rooftop Productions, and the recipient of the Award for Young Artist (Drama) at the 16th Hong Kong Arts Development Awards. She graduated with a Master’s degree in Performance Creation from Goldsmiths, University of London, and holds a Bachelor’s degree with Honours in English Studies from the University of Hong Kong.
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Kenny Wong Chi-chuen
Kenny Wong is an independent artist and designer and established the creative studio Things That Move. He worked as a creative craftsman (Creative Technologist) in IOIO creative, and studied for a master's degree in Concordia University in Montreal, Canada, majoring in sculpture. He was a lecturer at the School of Creative Media, City University of Hong Kong in 2015.
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Tiffany Wong
Graduated from the University of Hong Kong with a Bachelor of Arts degree majoring in Language and Communication, Tiffany has then completed multiple professional performing arts training programmes, mainly focusing on physical theatre and drama. These courses include a 2-year programme, Physical Theatre Institute (PTI) by Tang Shu-wing Theatre studio, where she takes part in the exploration of body techniques based on Tang Shu-wing’s pre-language concept and applies them to various creative pieces and text-based theatre works. While working as a freelance actor, she has then continued her learning in the 2021 Physical Acting Lab programme by Ata Wong, focusing on theatre performing techniques based on the instructor’s education at École internationale de théâtre Jacques Lecoq, including neutral and expressive masks, character development and melodrama.
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Mak Ho-tin
Graduated from The Hong Kong Academy for Performing Arts School of Drama in 2022 with a Bachelor of Arts (Honours) in Drama, majoring in Acting.
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Sung Boon Ho
Boon Ho Sung trained at HKAPA and University of Wisconsin-Madison.
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Abigail So
She holds an All-Round Advanced Theatre Training Certificate from Radix Troupe and a BSocSc (Hons) in Integrated Communication Management from Hong Kong Baptist University. Currently a freelancer, mainly engaged in performance and teaching.
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Yang Zhi-yan
A multi-disciplinary performance maker and researcher, a member of _ao_ao_ing ensemble, with MA in Performance Making (Goldsmiths) and BA in Literature and History of art (HKU). She shifts deftly between the artistic, technical, and theoretical aspects of performance. Her recent practices focus on reflecting on contemporary daily encounters, especially in the urban context, and exploring alternative angles to understand and experience space and place, with an interest in sound as a medium and food as materials.
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Alfie Leung
Alfie is a freelance graphic designer/amateur actor/amateur playwright. Graduated in Computer Science (BSc) and Business System (MSc) from Monash University, Australia. Since 2010, he has been actively involved in the theatre field, and has been the graphic designer for numerous different theatre or arts organisations.
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Kaka Leung Ka-yan
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Arisa Yasaratne
Arisa is an aspiring actress who is especially passionate about the spread of diversity through all mediums of entertainment. She has worked in a variety of theatre performances with titles such as Twelfth Night, Jason and the Argonauts and Harlequinade. Through a youth acting program she was part of back in 2013, she received training both in Hong Kong, as well as in London at the London Academy of Dramatic Arts (LAMDA). Her most recent work includes: Rooftop Productions’ Presence, to.gather and Testimony.
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Yoyo Fung
Yoyo Fung is currently a film producer. She works in local film productions in different positions, such as producer, screenwriter, director and actor. She occasionally wanders in theatre to explore the possibilities of different media. Recently, she also produces online videos (@16by9.hk) and immersive theatre works (@cupidlovestore).
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Pang Ho-jing
Ho Jing is a London based Digital Art Director and UI/UX Designer who focuses on transmedia design, exploring the possibilities of story-telling through digital solutions and technology. With more than 10 years experience in the digital industry, he specialises in creative strategy, digital branding and UI/UX design. He is ambitious and passionate about connecting brands with audiences in a human-centred way crossing both online and offline: from crafting immersive digital environments for museums and shopping malls to shaping shared virtual experiences like virtual events, games and digital products for international brands.
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Cheng Suet-gei
Cheng Suet-gei, a CG artist currently based in Hong Kong engaging in 3D motion graphics and digital art. She is interested in observing everyday life and shares her interpretations in the form and shape of digital art.
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Polygon Lab
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More information
Dates & Tickets
Dates
Duration
2 hours
Ticket Prices
HK$180–80
Audience Information
Participants should prepare a desktop computer or laptop with headphones (or speakers), mouse, microphone and webcam, and ensure that the device has a stable internet connection.
Participants should prepare a desktop or laptop computer with an up-to-date web browser (e.g. chrome, firefox, safari). Phones and tablets are not supported.
For the best experience, we encourage you to wear headphones and have a microphone available (it can be the built-in mic on your laptop).
For the best real-time experience, we suggest you use your wifi or ethernet to connect to the internet. Cellular connections may experience slower reaction times.
Please use headphones for the best experience. Advance with your mouse/touchpad and keyboard commands
Content Advisory
This online event requires audience participation
Ticket Availability
Within 3 working days of purchasing a ticket, you will receive an email from Rooftop Productions with the website link and your login details for the performance.
The organiser reserves the right to make changes to the programme without prior notice.